August 13, 2025

Accurately modelling the atmosphere across a broad range of the electromagnetic spectrum is essential to many electro-optical and infrared physics simulations in complex environments (land, sea and air). However, detailed spectral models of the atmosphere are very large and rendering them in real-time leads to trade-offs between simulation speed and accuracy, potentially tarnishing the validity of the simulation. Infinite Studio is a collection of plugins powered by Unreal Engine, offering real-time performance and development tools for simulations in these complex environments within the visible and infrared wavebands. Infinite Studio utilises atmospheric models from the software package MODTRAN to render spectrally accurate atmospheres for simulation. This talk will cover the approximations that have been made in Infinite Studio to streamline and optimise the MODTRAN outputs without degrading the accuracy of the data. These approximations are useful for any application using MODTRAN’s atmospheric models which seeks to improve performance efficiency.














































