Publications

Advancing Simulation Through Evidence-Based Research

Infinite Studio is built on data-driven scientific foundations. This page hosts our collection of peer-reviewed publications, validation studies, white papers, journal articles, case studies, and collaborative research.

Explore detailed technical insights into multispectral simulation, sensor modelling, and environmental validation. These resources demonstrate the credibility and real-world applicability of Infinite Studio, providing transparency and confidence for system developers, researchers, and defence practitioners.

We will continue to expand this library as our research evolves, ensuring ongoing access to the latest advancements and validated insights.

Our Articles

2026: Valid real-time radiometric simulations of multi-band infrared scenes in Unreal Engine 5

Creating valid computer models of photonic infrared cameras is crucial for many simulation applications in both civilian and defence settings. We used the European Machine Vision Association (EMVA) standard 1288 following the photon transfer technique to characterise six photonic infrared cameras from Teledyne FLIR. The six cameras spanned the short-wave infrared (SWIR), mid-wave infrared (MWIR), and long-wave infrared (LWIR) wavebands. The performance parameters of these cameras were imported into the Unreal Engine simulation programme using “Infinite Studio” plugins to create six digital clones. Infinite Studio is a joint development programme between Aurizn and the Defence Science and Technology Group. We compared the simulated outputs with the measured results to validate Infinite Studio’s camera model. Our comparison showed sub-percentage–level agreement for the short-wave and mid-wave infrared cameras and showed agreement to the few-per cent level for the long-wave cameras, proving the accuracy of the Infinite Studio suite of radiometric plugins for Unreal Engine.

2014: Real-time scene and signature generation for ladar and imaging sensors

This paper describes development of two key functionalities within the VIRSuite scene simulation program, broadening its scene generation capabilities and increasing accuracy of thermal signatures. Firstly, a new LADAR scene generation module has been designed. It is capable of simulating range imagery for Geiger mode LADAR, in addition to the already existing functionality for linear mode systems. Furthermore, a new 3D heat diffusion solver has been developed within the VIRSuite signature prediction module. It is capable of calculating the temperature distribution in complex three-dimensional objects for enhanced dynamic prediction of thermal signatures. With these enhancements, VIRSuite is now a robust tool for conducting dynamic simulation for missiles with multi-mode seekers.